GZDoom Guide
MewLew
External Drive Setup
- On your external drive, create a folder for GZDoom (e.g.,
E:\GZDoom). - Inside the
GZDoomfolder, create the following subfolders:Mods(for mods like.pk3or.zipfiles).Games(for.wadgame files).
- Copy your game
.wadfiles into theGamesfolder (e.g.,E:\GZDoom\Games). - Install GZDoom through the Dev Portal and launch it, navigate to your external drive and select your GZDoom games folder (e.g.,
E:\GZDoom\Games).- If you have one game file, it will load automatically.
- If multiple
.WADfiles are present, a basic menu will appear. Use B to scroll through the list if more than six games are available and A to select a game.
Modding:
- Copy your mod files (
.pk3or.zip) into theModsfolder (e.g.,E:\GZDoom\Mods). - Install GZDoom through the Dev Portal and launch it once, navigate to your external drive and select your GZDoom games folder (e.g.,
E:\GZDoom\Games). This will generate the ini file in the same directory. - Locate the
gzdoom_portable.inifile in theGamesfolder:- Example:
E:\GZDoom\Games\gzdoom_portable.ini.
- Example:
- Open
gzdoom_portable.iniin a text editor (e.g., Notepad). - Scroll to the
[Global.Autoload]section (or the specific game section like[doom.id.Autoload]) and add the full path to your mod file e.g:
[Global.Autoload]
Path=E:\GZDoom\Mods\Universal_Enhanced_AI.pk3
[doom.id.Autoload]
Path=E:\GZDoom\Mods\brutalv21.pk3
- Save the changes to your
gzdoom_portable.iniand ensure it is saved in yourGamesfolder. - Launch your game and your mods should be applied.
Internal Setup
- Install GZDoom through the Dev Portal and launch it once to initialize the folders. (Press B to exit GZDoom when prompted to select a folder.)
- Open the Dev Portal on your PC.
- Navigate to
LocalAppData > GZDoom > Localstateusing the File Explorer. - Copy your game
.wadfiles into theLocalStatefolder loose. - Launch GZDoom.
- If you have one game file, it will load automatically.
- If multiple
.WADfiles are present, a basic menu will appear. Use B to scroll through the list if more than six games are available and A to select a game.
Modding:
- Inside the
LocalStatefolder, create the following subfolder if it doesn’t already exist:Mods(for mods like.pk3or.zipfiles).
- Copy your mod files (
.pk3or.zip) into theModsfolder. - Locate the
gzdoom_portable.inifile in theLocalStatefolder and save it. - Open
gzdoom_portable.iniin a text editor (e.g., Notepad). - Scroll to the
[Global.Autoload]section (or the specific game section like[doom.id.Autoload]) and add the path to your mod file e.g:
[Global.Autoload]
Path=Mods\Universal_Enhanced_AI.pk3
[doom.id.Autoload]
Path=Mods\brutalv21.pk3
- Save the changes and reupload your
gzdoom_portable.inito theLocalStatefolder, replacing the original file. - Launch your game and your mods should be applied.
Notes
- Mods added under
[Global.Autoload]will load for all games. - To load mods for specific games only, add the path under the relevant section (e.g.,
[doom.doom2.Autoload]). - Avoid loading multiple conflicting mods unless they are designed to work together.
- You can also edit the
.inifile to modify:- Graphics settings: Customize resolution and effects.
- Controls: Map inputs to suit your play style.
- Prefer to follow a video? Revive has tutorials for setting up and modding.