Darkplaces (Quake) UWP Edition Guide
Guide Author: MewLew
Requirements
- Xbox Series S/X.
- External Drive - Required to store your game file and other data.
- Game (
id1) file - You must own a copy of Quake or Quake enhanced to obtain the required data files.
Obtaining the id1 Folder
- Open your Quake game directory.
- Locate the
id1 folder.
- Ensure the folder contains
pak0.pak and pak1.pak files.
- If a
config.cfg file is present, delete it.
Notes for Enhanced Release Users
- Important: Avoid using the
pak0.pak file found in the id1 folder within the rerelease directory of the enhanced Quake installation.
- Instead, navigate to the root of the Quake enhanced directory.
- Locate the
id1 folder in the root directory.
- Use the
PAK0.PAK and PAK1.PAK files from this folder for compatibility.
Preparing an External Drive
- Create a folder named
quake (use lowercase for compatibility).
- Place the
id1 folder into the quake folder.
Enabling Mods and Adding zlib1.dll
Step 1: Add zlib1.dll
- Obtain the
zlib1.dll file from the attached .zip file.
- Open the Dev Portal on your PC.
- Navigate to:
DevelopmentFiles > WindowsApps > darkplaces_1.0.1.0_x64__vfvyvkbgajpwg using the File Explorer.
- Upload the
zlib1.dll file into this directory.
Step 2: Add Mods
- Place any mod files directly into the
id1 folder within your quake directory on your external drive.
Controls
- A premade configuration is included in the attached
.zip file with the following controls:
- Left Stick: Movement
- Right Stick: Camera movement
- RT: Shoot
- A: Jump
- LB/RB: Switch weapons
- Simply copy the
config.cfg to your id1 folder.
Additional Notes
- Two builds are provided:
darkplaces_1.0.0.0_x64.msixbundle: Vsync enabled.
darkplaces_novsync_1.0.1.0_x64.msixbundle: Vsync disabled.
- Music is not supported in either build.