ioquake3 Guide

Guide Author: MewLew

Requirements

  • Xbox Series S/X.
  • External Drive - Required to store your game file and other data.
  • Dependency - Microsoft.VCLibs.x64.14.00.appx
  • Game (baseq3) file - You must own a copy of Quake 3 to obtain the required data files.

Obtaining the baseq3 Folder

  1. Open your Quake 3 game directory.
  2. Locate the baseq3 folder.
  3. Ensure the folder contains pak.pk3 files numbered 1 through 8.
  4. If a q3config.cfg file is present, delete it. The UWP port will generate its own configuration file.

Preparing an External Drive

  1. Create a folder named q3a (use lowercase for compatibility).
  2. Place the baseq3 folder into the q3a folder.

Modding:

  • Place any mods directly into the baseq3 folder within your q3a directory.

Additional Notes

  • On launch, press B to bypass the CD Key menu.
  • Controls:
    • X acts as the Enter key.
    • Select/View button serves as the Backspace key.
  • Bind your controls on the first launch:
    1. Navigate to Setup > Controls.
    2. Adjust bindings for Look, Move, Shoot, and Misc as needed.
  • To bring up the virtual keyboard, press both thumbsticks simultaneously.
  • Multiplayer is functional; enable downloads in the options if needed.
  • Open the q3config.cfg file, generated in your baseq3 folder after the first launch, using a text editor like Notepad.
    • You can tweak stick sensitivity by adjusting the values for j_yaw (horizontal sensitivity) and j_pitch (vertical sensitivity) to suit your preferences.